![]() ![]() When Lara travels to Greece, she eventually finds herself in an area called Palace Midas. But there’s one death animation that had me literally laugh out loud due to how absurd it is. Rex and the final boss… man, Lara had a rough time. Seeing her thrash about while drowning, hearing the horrible popping and squelching sounds when she falls onto spikes, and watching her get torn apart and tossed around by the T. Even in the first game, I sometimes felt really bad about dying because of Lara’s death animations and sound effects. The Tomb Raider series is known for having some pretty gruesome deaths. ![]() This may sound weird, but one of my favorite parts of Tomb Raider is actually one of the death animations. Finally, Damocles’ room is rigged with a bunch of huge swords dangling from the ceiling, which fall as Lara tries to leave and even home in on her a bit in an attempt to slice her up. Neptune’s room has a frighteningly deep pool of water which sucks Lara down to the bottom and won’t let her back up until she finds a hidden lever. Atlas’ room traps Lara in a narrow corridor with a deadly boulder, which is meant to symbolize the sky that Atlas held upon his shoulders. Thor’s room is decked out with a ball of electricity that shoots lightning bolts onto random floor tiles which Lara must carefully avoid, as well as a gigantic hammer which falls in an attempt to crush her if she wanders beneath it. They’re all themed around the mythological figures they’re named for, and they’re all quite deadly. These four rooms are some of the coolest areas of the game. ![]() While it’s admittedly strange that they included the Norse god Thor and the Roman god Neptune in this Greek ruin (they later changed the names to Hephaestus and Poseidon in Tomb Raider: Anniversary), we’ll just look past that for now. Eventually, I figured out an effective, if rather cheap, method of killing the big dino, but that moment of seeing it for the first time will forever remain one of my fondest memories in gaming. Rex immediately ran up to Lara, grabbed her in its jaws, thrashed her about, and slammed her limp body onto the ground. Rex? How in the world?Īfter mentally preparing for several seconds, I got ready to attempt to take down the dinosaur and pressed the start button to resume playing. My heart skipped a beat and I slammed the pause button and nearly fell off of the ottoman I was sitting on! A T. Rex burst out of the shadows and quickly bounded towards Lara. I stopped dead in my tracks as an enormous T. I was moving very slowly towards the bridge, looking up to try and see if there was anything up there, when suddenly the battle music started and the ground began to shake. Help us expand it, and you get a cookie.Soon after dispatching a couple more raptors, Lara approaches a broken bridge high above her. Help us expand it, and you get a cookie.Ītlas This section is a stub. Jump to the left, wait for it to drop, and jump backwards to catch the middle ledge (and climb through).Įnter the water, pull the lever, and enter Poseidon's vertical shaft. To get past it, pull the lever on the right, and grab the bar on the portcullis. Inside the Poseidon gate, you will first encounter a portcullis. After the combat, you can move the globe to the second button.Īfter going through the corridor, you will enter a large vertical chamber. When you climb down and open the main doors, you are attacked by two more jaguars. The route above the door opens, and you use the pillars to get through the gate. Pull the rings from the globe using the grappling hook, and push it to the button in the middle of the floor. Use this combination to unlock the gate blocking access to the globe. The doorway leads to another formation of buttons on the right.
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